Saturday, March 15

School fun


click it

I've been taking a few technical classes at a community college here in the Baltimore area. The program I'm following — just a handful of courses — is meant to qualify you as an entry-level drafter in architecture/construction settings. Sooner or later I expect to have a use for this training.

For the most part, it's been quite basic & predictable stuff in these classes. ('Blueprint Reading' — e.g.) But last term I found a fruitful challenge in the course apparently designated this program's crash intro to the brave new world of BIM, and in this final term there've been some surprises in 'Technical Animation.'

'Technical Animation' essentially means an introduction to 3ds Max, which is one of the software packages supplied by industry giant Autodesk in their sponsoring role with the college's CADD department. It's software much better known at present for uses in the entertainment world than in architecture, though. Besides this, our instructor's education is in fine art & graphics and his technical experience mainly in medical illustration. So we're not really much concerned with architectural modeling & rendering, except to the degree we pursue it ourselves. I'd say it's just as well not to be too application-oriented here, however, because this software really is awfully complicated stuff from a novice's point of view. Knowing where to find things in its menus, alone, is a semester's work.

We're at the middle of the term today, it happens, and just getting started on the individual projects that take up the remainder of the course. As the parameters for this original-concept project necessarily have to do with basic software features rather than with any real-world-like design problem, I've figured there's no reason not to have some fun with it. What I have in mind re-uses the product of a 'mesh modeling' lesson from an early session and works it into a whimsical minute-long (or so) animated fancy. We'll have to see how it comes together between now & early May.


That 'mesh modeling' lesson of a few weeks ago leads step by step to the slightly surreal ash tray in the picture here. You perform certain numerically specified transformations on a flat-ish cylindrical virtual object and you end up, Voilà, with this ash tray shape. (Don't think the instructions that get you there are easy to follow, though.) After I had the ash tray, I couldn't resist adding a cigarette. It just seemed to want that.

And now the afterthought of the cigarette is the center of my plan for finishing out the class. Looking at this image I'd made of apparently solid non-existent objects, I began at some point to imagine the cig crawling across the ash tray like an inch worm; and on that, a whole little dream sequence has taken root.

At top, my first trial study for the motion of a cigarette hopping. I'm pretty pleased with the effect. Call to your mind's eye, if you will, the vision of a partly smoked cigarette scooting off an ash tray and hopping around a table (ideally, with little puffs of extra smoke coming off its 'head' with each hop). I call the pleasure in trying to see such an absurdity become 'real' very sufficient reason to keep showing up in class for the next few weeks.

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7 Comments:

Blogger Whisky Prajer said...

"Popeye" brand -- my favorite!

3/17/2008  
Blogger paul bowman said...

Popeye brand — is that, like, a Canadian thing?

3/17/2008  
Blogger Whisky Prajer said...

Ha! Looks like it is!

3/17/2008  
Blogger paul bowman said...

One of the techniques available in 3D modeling/animation is 'mapping' of a 2D graphic onto the 'surface' of a virtual object. (As a gamer, you're probably pretty familiar with that idea.) So I got a pack of Marlboro for this (I smoke a pipe occasionally — never have done cigarettes, so it's strange to have a pack around) and will be skinning & scanning one of them, in order to give that plain white virtual cylinder all the verisimilitude of an actual 'man's' smoke. If I can make the animation work right, it should be quite an eye-catching little gimmick.

3/17/2008  
Blogger paul bowman said...

I revised the hopping cigarette GIF to show the frames superimposed in a single image. — If anybody's interested.

3/17/2008  
Blogger Whisky Prajer said...

Nice! Can Itchy & Scratchy be far behind?

3/18/2008  
Blogger paul bowman said...

Ha ha!

You & yer pop culture fixations. Geez.

: )

3/18/2008  

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